[태그:] MegaDrive

  • I Tried Beating Ghouls ’n Ghosts Again — It Still Drove Me Insane

    👻 Ghouls ’n Ghosts – The Ultimate Test of Patience and Courage!

    By SuperAsurada77

    Have you ever seen a bearded guy in his underwear fighting zombies in an arcade?
    If so, you probably remember Ghosts ’n Goblins — the legendary game infamous for its brutal difficulty.

    Later, it came home as Ghouls ’n Ghosts on the 16-bit Sega Mega Drive, with upgraded graphics and the same soul-crushing challenge.
    Just being able to play it at home was pure joy — until that first clear stage hit you with despair.


    Now, we live in an era where we can play it on handheld consoles — and yes, the save & load trick finally lets us reach the ending.
    Still, you’ll need persistence and a lot of patience.


    Basic Controls

    A Button: Throw weapon
    B Button: Jump

    If you’re wearing the golden armor, hold A to charge your magic and release for a special attack unique to each weapon.



    Now, let’s begin the adventure!


    The opening scene’s graphics and haunting soundtrack hit you right in the nostalgia.

    You start armored, but one hit strips you down to your underwear.
    Get hit again, and you’re nothing but bones.
    Yeah, it’s brutally hard.


    Between grim reapers and dive-bombing eagles, chaos reigns.

    Sometimes your brain presses back on the D-pad…
    but your fingers just refuse to cooperate.

    That golden armor is key — it unlocks special attacks!

    Hold down the attack button to charge up.
    When the gauge is full, release to unleash a powerful magic attack.

    For example, the lance triggers lightning magic, and during that lightning flash, you’re momentarily invincible.

    The pixel art vibes? Absolutely top-tier.
    But… still insanely hard.

    The storm scene — with the rain and swirling tornado monsters — is simply breathtaking for its time.

    Then comes that charging pig monster.
    Mash those buttons like your life depends on it — because it does.

    And when that pig starts puking… yeah, chef’s kiss — perfection and disgust in one.

    Whoever designed these bosses deserves a medal.
    The imagination is off the charts!
    (Headshots are the key, by the way. Three good hits will do it.)

    Time limit’s ticking!

    Even if you beat the boss, if the timer hits zero before you grab the key, it’s back to square one. Brutal!

    Stage 2 begins.
    Forget everything you know about turtles being slow.

    Fall off that bridge, and you’re sucked into the sandpit — straight to monster dinner.
    Turn back and RUN.

    Fiery birds and bean-sprout-looking monsters make life miserable.

    Those flaming phoenixes just won’t stop coming.

    Stage 2 boss time — a flaming demon dog (or lion?).
    Dodge the flames, spam attacks, and pray.

    Victory!
    Of course, only thanks to the almighty Save & Load technique.

    Stage 3 — welcome to hell.
    The hardest stage of them all.

    You have to sprint nonstop or you’ll never make it.

    This is where most players die. Over and over.

    Precision jumps are your only salvation.

    Almost there!
    Right before the stone mouth, you must jump off.
    Watch out — there’s always a monster right where you land.
    Press down + attack mid-fall to survive.
    Easier said than done.

    Please… don’t throw your handheld.
    Your handheld loves you. ❤️

    Attack the eyeball hiding inside the cloud.

    Even monsters look exhausted — that bloodshot eye needs sleep!

    Stage 3 clear!
    Take a deep breath, stare at the horizon, and meditate before continuing.

    Stage 4 — another nightmare.
    “Oh dear lord, haven’t I suffered enough?!”

    Slippery platforms, rage-inducing falls…
    But remember — the princess is counting on you!

    The boss here is fast, tricky, and the timer is cruel.

    Only 27 seconds left! Aim for the heart!

    Made it! Somehow…

    The final? stage begins.
    The enemies are desperate, throwing everything they’ve got.

    Still with the projectile vomit… the mental damage is real.

    All the previous bosses return for revenge.

    “Hey, where’d your bodies go?”

    “Wait… twins?!”
    The blue flame weapon is a must here — charge it up for a devastating magic blast.

    The final boss? Ordinary weapons barely scratch him.

    But the blue flame’s special attack melts him instantly.
    Without it, you’ll need perfect dodges to survive.

    At last, the door to the princess!

    Wait… who’s this guy?


    Brave Knight Arthur, you have done well to come this far.
    However, in your current state,
    you cannot defeat the Demon King Lucifer beyond this gate.
    Return once more to the Demon Realm,
    and within the battles ahead,
    receive the power of true magic.

    Where’s the princess??


    Arthur, wear the magical armor,
    and if you keep opening the treasure chests,
    the goddess will surely appear.
    Be strong, Arthur — I believe
    that you, of all people, can defeat Lucifer.

    What?! It’s restarting?!

    Yes, you have to beat the entire game twice to see the true ending.
    Cruel developers indeed! 😭

    Somewhere in the second loop, you’ll find the ultimate weapon.

    That goddess turns into the final weapon — grab it fast!

    This is the most powerful weapon in the game.

    It even cancels enemy projectiles!

    Bosses crumble in seconds — poetic justice.
    “Thanks, devs… I guess?”

    Keep collecting keys and clearing stages.

    Enemies get faster and meaner this time.

    But with the ultimate weapon, nothing can stop you!

    Easy win — pure satisfaction.

    And yet, more hell awaits…

    “Wait, I have to do this again?!
    Feels like serving a second term in the army.

    “Oh hey, the eyeball boss! Still bloodshot, huh?”

    Time to put you to rest.

    Enemies come in endless waves now.

    Still, every boss will finally find peace.

    The charging pig?

    He’s done.

    Headless ghosts? Done.

    Triplets of doom?

    Sent them all to heaven.

    The so-called “not-final” boss?
    Yeah, you’re next.

    At last, the true final boss awaits!

    “Oh no… you look like a final boss all right.”
    Jump onto its feet and strike the head relentlessly!

    Defeat it, and the trapped souls are freed.

    A kind bird carries the princess’s body back.

    Now her soul descends to reunite with it.

    Spirit and body

    finally one. (Ghost meets Ghost?)

    Our hero and the princess run toward each other.

    Finally, a moment of peace and happiness.

    Lucifer, who revived the Demon Realm that should have perished three years ago,
    once again tried to rule over it —
    but Arthur rose to defeat him once more.

    Sensing the ominous signs of the Demon Realm’s revival,
    Arthur never let his guard down,
    even after defeating the Great Demon King three years earlier.

    When the power of the Demon Realm began to seep into the fiends once again,
    the heavenly gods bestowed upon the couple — Arthur and the princess —

    Without these magical powers, even Arthur himself
    would have perished before facing Lucifer.
    But after receiving the Psycho Cannon from
    the archangel Cael to defeat Lucifer,
    Arthur finally overcame him after a long and grueling battle.

    The souls of the people who had been trapped
    within Lucifer’s body were finally set free,
    and even the princess, who had once lost her life,
    was revived.
    Thanks to the valiant Knight Arthur,
    peace returned once more to the human world.
    …But someday, by the hand of someone or something,
    the Demon Realm may rise again…

    The souls of those trapped within Lucifer’s body
    were finally freed, and even the princess,
    who had once perished, was brought back to life.
    Through the valor of Knight Arthur,
    peace returned once more to the human world.
    …Yet someday, by the hand of someone or something,
    the Demon Realm may rise again.
    Has Arthur’s battle truly come to an end…?

    “Lived happily ever after?”
    The question mark says otherwise.

    The End.

    Even with save-load abuse, this game is a mountain of pain.
    You’ll need patience, persistence, and maybe therapy.
    But beating it? It’s pure bliss — a retro triumph!


    🎮 Until next time, may your retro gaming spirit stay strong!
    SuperAsurada77

    Original article in Korean: [link]

  • Batman (1991) Sega Genesis Review – A Retro Classic Every Gamer Over 40 Should Play

    Hello, everyone — SuperAsurada77 here!
    Today, I’m bringing you a nostalgic recommendation: a game that middle-aged gamers like us can still enjoy and actually beat without losing our minds.


    🦇 The Dark Knight Arrives on the Mega Drive

    The year was 1990, and Michael Keaton had just blown audiences away as Batman on the big screen. The film was a massive hit, and suddenly everyone was doing their best Batman impressions.
    Not long after, in 1991, Sunsoft released their Batman game for the Sega Mega Drive (a.k.a. Genesis) — and it was a masterpiece.

    The graphics and music were stunning for the time, and best of all, the game isn’t brutally difficult. Even today, I still replay it from time to time and manage to see the ending. Once you learn a few key patterns, you’ll have no trouble.


    🎮 Pro Tips Before You Start

    Before you dive in, here’s some advice for us “veteran gamers”:

    • Set lives to the maximum in the options.
    • Keep the difficulty on Normal to avoid throwing your controller through the TV.

    Stage 1 – Gotham City

    The opening level captures Gotham perfectly in glorious 16-bit style.
    If you hold the Select button, Batman takes a defensive stance that can block bullets and even bazookas — though knives still cut right through.

    One of the coolest details: it rains during the stage, and back in the day, that graphical effect made me shout, “Wow!” There was a rumor about a hidden path in the background street, but I’ve never seen it.

    Boss Tip:
    The first boss is simple — crouch and throw Batarangs low and fast.
    If you run out, double-tap jump to do a somersault and get behind the boss, then punch him from behind. Easy win!


    Stage 2 – The Chemical Plant

    Here’s where you’ll need Batman’s grappling hook:

    • Hold Up + Jump to fire it upward.
    • Hit Jump again to climb.
    • Hold Down + Jump to descend.
      ⚠️ Be careful — if you try this on a pipe, you’ll fall to your death!

    Boss: Joker
    Head to the top-right corner and land a solid punch. Joker falls into a vat of chemicals, and that’s the end of Stage 2.


    Stage 3 – The Mansion

    Now you’re treated to some truly gorgeous 16-bit visuals.

    Coming from 8-bit Famicom graphics, this was jaw-dropping stuff back in the day.

    The mid-boss here is tricky — his jump-and-punch pattern is hard to time. Stay patient and keep trying.

    Boss Strategy:
    Use Batarangs to wear him down. After he jumps and leaves an opening, rush in with a punch.

    Once you win, you’re rewarded with animated cutscenes — a big deal in 1991!


    Stage 4 – The Batmobile Chase

    Time for a fast-paced driving stage! It’s chaotic and hard to survive, so don’t hesitate to rely on save states.

    Boss: Armored Tank
    Spam missiles like there’s no tomorrow — and again, save/load is your friend here.


    Stage 5 – The Clown Gauntlet

    These pesky clowns dodge everything!


    Here’s a tip: Jump far forward from the middle of the stage to grab an extra life. If you die afterward, you’ll restart closer to the front.

    Boss Tip:
    Position Batman on the left side. When the boss charges with a knife, jump and punch — repeat this pattern to win.


    Stage 6 – The Airborne Assault

    This stage is brutal. The boss will destroy you repeatedly.
    Best advice: Use missiles, and don’t be ashamed to lean on save/load mechanics again.


    Stage 7 – The Finale

    Welcome to the final stage — and prepare for frustration.

    You’ll face wave after wave of mid-bosses, often with just a sliver of health left. Again, save states will save your sanity here.

    Dodge bombs, climb higher, and enjoy the incredible Gotham City skyline as you approach the climax.


    Final Boss – The Joker

    At last, you reach the rooftop and confront Joker himself. He’s smiling as always, but don’t underestimate him — one careless move and you’re toast.

    The strategy:

    • Throw Batarangs rapidly.
    • Somersault behind him and punch.
    • Repeat until he’s finished.

    In true Batman fashion, Joker meets his end by falling from the tower with a creepy smile still on his face.


    🎮 Final Thoughts

    Sunsoft nailed it.
    The graphics, music, presentation, and difficulty balance are all top-notch. This game remains one of the best Batman titles ever made — a true 16-bit classic that still holds up today.

    If you’re a retro gamer in your 40s or beyond, give this one a shot.
    It’s challenging, satisfying, and a blast from the past.

    🦇 Enjoy your time in Gotham!

    Original article in Korean: [link]